Sun Announces Open-Source DRM Project
Posted by Sachin Garg on 22nd August 2005 | Permanent Link
Sun Microsystems Inc., weighing in on the fractious issue of protecting copyrighted digital content, on Sunday announced a project it calls the Open Media Commons initiative aimed at creating an open-source, royalty-free digital-rights management standard.
Chief Operating Officer Jonathan Schwartz argues that the growing number of rival DRM standards that are incompatible with one another could stifle innovation and economic growth. Schwartz said he planned to call for a cross-industry collaboration in developing what he argued would be an open and business-friendly approach to the free creation, duplication and distribution of digital content.
To lay the foundation for the Open Media Common initiative, Sun will immediately share its internal Sun Labs program Project DReaM, what it calls “DRM/everywhere available.”
Microsoft is pushing its Windows Media DRM, Sony has its own version, and Apple has its FairPlay DRM, which it has so far declined to license, which works with its iTunes and iPod products. In addition, cell-phone makers are already starting to sell phones that work as digital music players, and a consortium of carriers and handset makers known as the Open Media Alliance is developing its own DRM standard, OMA, for phones.
Sun said that its Project DReaM includes a piece of software known as an API that Sun said makes it easier to build and manage video streams delivered over networks. The project also includes what Sun calls DRM-Opera, an interoperable DRM standard that is independent of specific hardware and operating systems, and is not restricted to specific media formats. It also enables a user-based license provision, compared to the majority of today’s methods, where licenses are assigned to actual devices.
Original Source (Reuters)
August 23rd, 2005 at 10:24 am
Sun might succeed with this project, but the “open source” nature of the project will simply be a smokescreen for an industry coalition. There’s plenty of incentive for big companies to join in and help create a free and open DRM system. But there’s no reason for the true Open Source community to get involved, and I seriously doubt there will be any interest at all at the grass roots level.
People donate their time and effort to work on projects that are cool, useful, interesting, or fun. Open Source DRM is completely uncool, useful only as a business tool, no fun at all, and probably only a little bit interesting.
I don’t suspect Sun of bad motives on this, I’ll give them the beneift of the doubt. But I hope the whole effort either falls flat or backfires.
April 5th, 2006 at 3:29 pm
[...] Open DRM - DReaM or Nightmare? Sun has announced a project called the "Open Media Commons initiative" to create an open source DRM technology that does not require royalties. They also released their early work from Project DReaM (DRM everywhere available). Is open source DRM worthy of the "DReaM" name? On the one hand, it could bring universal compatibility across all devices, allowing you to have the appropriate rights to all your content regardless of what device it’s on. On the other hand it could be a way for content providers to invade and control your use of their content more than ever. As DRM technology, it will never approach the compatibility we have now with mp3, no matter how successful. Because regardless of how compatible devices and software becomes, "your" content will still depend on the format. And it’s a big challenge for it to become universally accessible on all devices, because that’s not something that happens automatically because it’s open source or because it comes from Sun. It must be wildly successful to be adopted and supported across the board. And even if wildly successful, there may be incentive for content owners to push device makers to use alternate DRM technologies anyway, because less compatibility may allow them to sell and re-sell content every time you get a new device, which would not happen with device independent DRM solutions. On the other hand, even if it’s not perfect, industry-wide popularity of DReaM might sure beat the proprietary and device-specific solutions that we may otherwise end up with as the alternative. It’s a tough topic, and we certainly don’t have many good answers yet. Trust me, there are a lot of sharp minds working on it. Unfortunately, there’s big money at stake, so they might not all have the consumer’s best interests at heart. So we fall back on the position that is so inevitable on many future technology issues - "Time will tell." Related Links… * Sun Announces Open-Source DRM Project * Do we need an open source DRM? * Reasons to Love Open-Source DRM * DRM - a hot topic around the web [...]